Getting to the Finish Line

We can see the finish line from here!

Tartan Track CCO by anncaIt’s been a long road. I sat down to do the first interview for TransGeek nearly six years ago. In that time we have recorded the stories of dozens of folks. We have seen hope grow, and had our hopes dashed. We have seen our world change in ways that we could not have imagined. After all this time, TransGeek remains an important and timely project.

As I look for the final bits of b-roll and Lisa polishes the final edit, we are facing a few more challenges to getting these amazing stories on the big screen. So what’s left to do? Color correction, sound mix, motion graphics, promotion, web extras…and more.

Enough more that our funding is beginning to run short. We have reserved what we need to fulfill the rewards we owe our wonderful and oh-so-patient Kickstarter supporters. But that leaves us a nearly zero balance in the production account.

So what to do?

Grant Writing CCO by jarmolukWe are applying for completion grants, a form of funding specifically intended to aid independent film productions that find themselves in this sort of situation. Producers with films that are essentially finished can seek funding to put those final touches on and get their film in front of an audience. This is where you come in…

WANTED: Grant Writer

If you agree with us that TransGeek is an important project and have some experience writing grants, we could use your help.

We are all working hard to get the film out. By enlisting the aid of someone with grant writing experience, the rest of the team would be able to concentrate on the work best suited to their talents.

Want to help? Know someone else who could? Email me, Tweet at me, or Leave a message on Facebook. Together we can make sure that these remarkable stories are seen by a wide audience.

Gaming History, “Old Sküül” Style

Occasionally I take advantage of my privilege as a documentarian.  Last weekend, Dark Tower coverinterviewing Jennell Jaquays and Rebecca Heineman was one of those times:

I was fortunate enough to find a copy of Jennell’s D&D module. “Dark Tower” on eBay, and brought it along to our interview at Olde Sküül. She graciously consented to autograph her work.

The inscription is for the members of a D&D campaign lead by my co-producer Mallory.

Jennell's Autograph

Mal seemed pleased when

The Newest Addition to Our Team

Mallory Anna Wood

We have a new co-producer joining us.

Mallory Anna Wood is a trans lesbian feminist activist and writer. She’s also a tabletop and PC gamer, a cartoon and horror film fanatic, and a huge science nerd.

Mallory’s involvement in the film began as a friend and general cultural consultant, and has slowly metamorphosed into her current role as co-producer. She adds a critical transfeminine perspective to the production team, as well as keeping the project aware of and involved in trans youth culture and activism.

[Edited to update bio. 13/Nov/2018]

 

Methods of work: Testing the design and automation of lower thirds.

From the nightly news, (does anyone watch that anymore?) to mocumentaries, directors have found it necessary to identify the person speaking on camera. The typical device that is used to do this is the “lower third”. So named for it position, (occupying the lower third of the frame, below the image of the speaker).

For TransGeek Movie, I wanted to design a lower third that was visually interesting, distinctive, and easy to reproduce It should not, however, disrupt the viewer’s experience of the voice of the person on camera.

17 (16) segment display

I have not settled on a final design yet, but I think I will be using an animated lower third that emulates an old school, 17 segment, alphanumeric display.  This is easy to read, and adds a bit of geeky eye-candy.

Testing the design and automation of lower thirds.There will be many lower thirds throughout the film. Composing and animating each would be far too much work to do manually; and prone to error. Automation is a lovely thing.

I designed a template in Inkscape, an open source vector editing package. I then wrote a bash script that modifies the template with the appropriate text. It outputs the individual customized frames, using Inkscape’s command line interface; and then strings it all together into the final animation using  avconv. ImageMagick is used for creating the key channel.
I am currently using Kdenlive as my editor and compositor.

The result is satisfactory. At least until I get a real graphic artist and editor on board.

It doesn’t hurt that my test clip features Mattie Brice sharing some wise insights.

Edited 16 Dec. 2014 for clarity.

Clip Reel

While we work on our trailer, we thought we would show a few of our interviews in more depth.

Here we are a few selections from our interviews with Anna Anthropy, Alicia E. Goranson, Mattie Brice, Cheryl Morgan, and Tab Kimpton. The footage is uncorrected, and the edit is rough, but the interviews speak for themselves.

This is the clip reel we showed at GaymerX2.

New(ish) Post-production rig.

Up to this point, all of the post-production of Trans*Geek Movie has taken place on my venerable ThinkPad T61P, running Ubuntu Studio 12.04 LTS. This continues to be my main machine, but I find myself in need of some more horsepower and flexibility, to pick up the pace of production.

There are two issues I keep bumping up against with the laptop machine: First, render time for video is painfully long. Secondly, the few tools that I must run in a Windows environment are not very happy in the VirtualBox installation of Windows 7 that I run.

Before and after, SparkServer to 8 core XeonFor this reason I have repurposed a retired 8 core 2.0 GHz Xeon server mainboard as my new post-production box. It takes up residence in a repurposed SparkServer chassis. (I know, this is IT sacrilege.) I have configured it as a dual boot machine; Windows 7 and Studio Ubuntu 13.10. At this point, it has no sound card, and plain vanilla VGA, but the reasonable power of the CPUs means that PluralEyes runs smoothly, and I can offload rendering from Kdenlive while continuing to edit.

I will be adding an HDMI capture board, reasonable GPU, and sound support in future; but this is a good start.

[Long overdue] Production Update

Last year was not the most auspicious year for me. I will not bore you with all the details of my life, this is not the forum for that. Suffice it to say, what was supposed to be a minor, routine surgery, turned into a major health challenge, (thankfully behind me); and a contract for the “day job” ballooned from a three month commitment, to a year-long slog.

Fortunately, the production of TransGeek Movie has not been as neglected as the blog.

I was able to fit a few individual interviews into the family travel schedule, and undertook a major interview trip.

Danielle

I interviewed Danielle early in 2013. She spoke about how she became interested in electronic engineering, hardware hacking, and the opportunities for building community online. She also spoke compellingly about the challenges of transitioning in the work place.

The right tool for the job.

In a previous post, I have noted that I have a strong prejudice for using Open Source/Free Software tools. However, when a proprietary tool is the only one that does the job, I will use it. I also believe that when I find a great tool, I should call it out.

PluralEyes is one of those great tools.

Anyone who is familiar with motion image post production, knows that one of the most odious task that an editor faces is syncing audio and video. For the purposes of quality, picture, and sound are often recorded on separate devices, necessitating their reintegration during the editing process.

Traditionally, this synchronization is done by identifying a common feature in both the recorded audio and video that can be matched up. Everyone is familiar with the archetypical movie slate.

Clapper

The idea is very simple. When you slate a scene, you are creating a simultaneous visual and auditory event that you can use later to synchronize sound and picture. There are also other methods based of a shared timecode in the camera and audio recorder, but these tend to be expensive and complicated.

The slate has one major draw back when shooting documentaries, and especially interviews. It is distracting as hell. If an interview spans a camera or audio recorder stop, you really don’t want to get up in the face of your subject with a slate in the middle of a conversation, just to get a good sync mark.

That’s where PluralEyes comes into play. So long as your camera footage has audio, PluralEyes will automagically synchronize your external audio with picture. All you have to do is drop the audio and video clips into the GUI in the correct order.

This is not a perfect fit with my tool chain. First of all, PluralEyes does not come in a native Linux version, so I have to run it in a Windows VM, (I haven’t tried WINE yet). Second, it does not support a edit decision list format that is compatible with the editing software I am using. It does output Final Cut Pro XML Interchange Format, which is well documented, and I should be able write a script to parse it into a form that Kdenlive can use, but in the mean time, I have a “good enough” workaround using PluralEyes’ media export function. What is undeniable is the  great gain in productivity compared to manual synchronization.

Finally I am making headway towards putting out some teasers,  and a Kickstarter video.

Thanks to Lars Fuchs for turning me on to this tool.

Tool Chain

Post-production Begins! I am only 1/2 through the interviews I plan to do; but with nearly 20 hours of interviews in the can, the time has come to get serious about post-production.

I have been syncing audio and picture, transcribing interviews, and bookmarking material for the trailer, promos, and Kickstarter video. (There, the cat is out of the bag!)

Anna Anthropy at Dorkbot CHI via D5100

 

 

 

 

 
I have a preliminary tool chain on place:

I am using Akimbo for bookmarking the interview audio. This allows me to listen to MP3s of each interview on an android device, bookmark them, and take brief notes. I can then reconcile this with the footage when I am at my editing station.

I am an open source kinda guy. As far as possible, I am working with free, (as in speech) tools. I am not fanatic about this however. If I need to purchase software to get a job done, I will; but I will always favor an open source solution for my needs.

Right now the suite of tools I am using consists of: Kdenlive for vidoe editing editing; Audacity and Ardour for audio mixing/cleanup; Gimp for image manipulation and color correction; Gimp and Inkscape for graphics; and many many other little utilites for various tasks.

The wonderful thing about working with Linux, is that so much of the work I need to do can be automated with scripts. I have writen scripts to wrap around ffmpeg to do transcoding and resolution shifting of the vidoe; extract MP3s for transcription; and even do background rendering. I use the Ubuntu Studio distrobution. The low-latency kernel makes working with audio and video painless. As I have gotten older, I apriciate the value of stability over having the most bleeding edge releases. As a result, in the last year or so, I stopped chasing the latest release, and settled on Ubuntu’s Long Term Support (LTS) (12.04 Precise Pangolin) as my OS of choice.

I may find in future that I need to accomidate the work flow of others, or that I just must have some feature only available in AfterEffects, of FinalCutPro. But for the time being. This tool chain suits me well.

The UK interview trip.

I have spent the last five days in England, conducting background interviews and shooting.

It continue to amaze me how willing people are to engage with me on the topic of gender and geekdom; and how much they have to say. More than once I have missed supper with my hosts, back in London, because an interview has gone on much longer than originally planned. The thoughtful input from those willing to talk on camera, and those that would rather not take such a public role, has been wonderful. I continue to discover on a daily basis how big a topic this is, and how deeply it touches our assumptions about gender and privilege.

Friday I went to the beautiful city of Bath to do an on camera interview with Cheryl Morgan. We talked about gender issues in gaming, science fiction, computer programing and publishing. Cheryl has fantastic insights on privilege, gender, and just about any thing else a geek might be interested in.

Cheryl writings at Cheryl’s Musings were an indispensable source for research, and one of the early inspirations for this movie.

I want to thank Mr. B’s Emporium of Reading Delights for hosting us. If you find yourself in Bath, you should check out this fantastic independent bookseller. While you are there, don’t miss the recycled Tin Tin comics papering the stairwell.

Monday I traveled down to Southampton. There I had a great on camera interview with Tab Kimpton. We talked web comics, cosplay, and much, much more.

Tab Kimpton
You need to check out his work.

I head back to the States on Friday. I will get in at least one more background interview before then, and perhaps even another on camera. Next stop will be the northeast United States in mid-October.